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The following documents are available:
General
Installation
Troubleshooting
Frequently Asked Questions
Change Log
Demos and Ports
Demos Map
Ports Map
Compatibility with Other Engines
Internals
Hacking Tips
Modules Map
Design Decisions
World Object Properties
Time Handling
Optimization
Trends and Guidelines
Performance Rules of Thumb
Optimization Blog Entries
Memory Requirements for Physics Data
Use Cases and Goals
Use Cases and Modularity Constraints
Hardware Scaling Goals
Misc Notes
External Limitations
Architecture for a Threaded Engine
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2010-04-11T01:49:48Z